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[personal profile] softchassis
 Sometimes the simplest games are the best ones, and Gekitotsu Yonku Battle (which can be roughly translated as "Four-wheel Crash Battle") certainly fits that bill-- Irem's NES output seemed to range from unique and complex like Sqoon to just simple and fun like Gekitotsu Yonku Battle.

In what could be described as a "vehicular combat game", all you do in Gekitotsu Yonku Battle is drive your Formula One car into other Formula One cars.  Any time the front of one vehicle collides with any other vehicle, the latter vehicle gets knocked away.  How far the vehicles get knocked away depends on the car's speed.  Knock an enemy car into an obstacle such as a wall, and that car will take damage until it explodes, and the same goes for you!

You start each of the game's levels with a quota of rivals (teki) to destroy, though this number can be decreased by picking up special flags.  Every few stages is a bonus stage where you have to pick up a number of flags under a time limit.  You also unlock more cars as you go along, though the differences between the cars is mostly cosmetic.

The challenge arises through the increasingly complex stages, which get more and more congested with walls to get bumped into, as well as oil slicks that make you lose control of your car.  As an additional challenge, when you get knocked away, you don't regain control until your car loses all its momentum, meaning you can bump into one wall and keep sliding and bump into another wall.  This can combo a lot of your health away, and before you know it, you've lost!

There isn't much more to the game than that!  It's a simple little time waster that I stumbled upon on one of those online NES emulators in middle school that wasn't blocked by the school's internet filter.  Give it a try if you have some time to kill and just want to play a silly little game with fun sounds and visuals.


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☆ Rainbow Games ☆

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